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Keywords: Card games, Bridge card game, playing Bridge, playing better Bridge, Bridge bidding systems, Precision bidding, Precision Bridge, Bridge conventions, Bridge hand, Bridge partnership, Bridge rules, Bridge link, deal, cards, control change, how to improve your life, how to improve your sex life, improve the quality of your life, NemesssSys, Nemesss.Sys, Nemesss, Nemesis, ACBL, life path, life philosophy, sex, violence |


| Nemesss.Sys is the exclusive property of Michael K. Miller. The book, CD's, and license to play Nemesss.Sys are forthcoming. Email: Michael@Nemesss-sys.com for details and updates. Nemesss.Sys is a member of the Millennium Suites Group. All Rights Reserved. Copyright Millennium Suites, LLC 2004-2008 Music credit: Bourne Supremacy, "Gathering Data," Hollywood Studio Symphony, John Powell composer Photo credit: unknown title, Roberto De Vicq De Cumptich Graphic concept and rendering credits: M.C. Escher and Wikepedia Be honorable and respect copyrights - for remember: GOD KNOWS WHERE YOU LIVE (Revelation 2:12-13)... |
One deal, four hands, of Bridge is a polyhedron of interfacing sets of variables. Multiple facets or faces of variable assets, resources, and information compose or bound each polyhedron. This Escher graphic represents a snapshot visualization. Furthermore, the polyhedron spins, spirals, and oscillates. Dependent upon perspective and perception, this multi-axes motion presents some facets as more prominent, some less obvious, and some nearly hidden. Engendering this motion is the action and interaction, the change and exchange along the vertices and edges where the faces touch. These single-axis, uniform-face polyhedra only suggest the potential complexity of a Bridge hand. ... Each new deal, a new polyhedron, poses a reciprocal partnership responsibility of new polygons to be perceived, assessed, evaluated, and communicated – reassessed, reevaluated, and communicated. This iterative process continues into the play of the hand until the last card of the last trick is played. ... Reducing the ecology of these dynamic relationships to simplistic, clichéd rules is mindless. If you strip and emasculate your bidding, defense, and declarer play to conform to mindless rules for the masses, you are destined to score with the masses. [from Chapter V "NemesssSys Strategic Concepts & Vision"] |




Bridge: A game entwined in a fuzzy lineage to Medieval and Renaissance times? A contest of egos, wills, and intellects? An allegory for battle royales, mano a mano? Bridge. A link and a connection; a conduit and a channel; a passage to and from; a joining together. Sine qua non. Integrating anthropology, gaming theory, and metaphysics, Bridge is a link and a connection between two points. These points can be physical or not, concrete or abstract; they can be a space or spaces, a time or times, an idea or ideas, an emotion or emotions, or a combination thereof. Bridge, equally, is a conduit and a channel through which flows the substance of the connection. Through this channel and in this substance is the passage to and from points. By this passage, the two points are joined together and become one in achieving a singular synergy. So constituted and once realized, no obstacle, barrier, or hazard can interrupt or impede the purpose, energy, and power of that union. Bridge, as a game and life philosophy – so conceived, believed, and lived – is visceral, dynamic. Systemically and humanly synergistic, it is sensual, spiritual. Skeptical? Cynical? Nihlistic? You haven’t known Nemesss.Sys, yet… [from Chapter III "21st Century Anthropology, Gaming, & Metaphysics"] |
| Bridge, as a game and life philosophy – so conceived, believed, and lived – is visceral, dynamic. Systemically and humanly synergistic, it is sensual, spiritual. |